Swing: product details
- Why practise swing?
- Key features of Swing
- £50 voucher for DryFire
- Kit or assembled
- Modelling a clay target
- Table top tripod for Swing
Swing provides accurate targets using a laser moving across the wall in front of you with the same angular trajectory and the same angular speed as a real clay. It supports all types of trap, skeet and sporting clays - including FITASC.
Swing allows intensive practice, at home, in the warm and dry - ideal for those wet or cold days or for midweek practice to keep your gun movement honed to perfection! You can easily practice 100 targets in an hour - lowering your gun and relaxing after each target.
We developed the DryFire clay shooting simulator which is now the number one clay shooting aid used by thousands of shooters world wide - including weekend shooters as well as local, national, world and Olympic champions.
Clay shooting is about acquiring the target (seeing it leave the trap), mounting the gun, swinging to follow the target, shooting and following through.
The clay is moving so you can't aim at it because it will have gone by the time the pellets get there - you have to allow for lead (pronounced "leed").
You allow for lead by ensuring the gun is pointing the right distance ahead of the clay when you shoot or you can use "swing through" - swing the gun from behind the clay, match its speed, accelerate a little, swing through it and then shoot. This is sometimes called "bum, belly, beak, bang"!
DryFire presents laser or projected targets exactly as you would see them at the shooting ground. They follow the same angular trajectories, at the same angular speed, as a real clay. So, when you acquire, mount, swing, shoot and follow through with DryFire you are doing exactly the same thing as you do outdoors - using your own shotgun.
DryFire also has the ability to "see" your shot. It knows exactly where your gun was pointing when you pulled the trigger. It has lots of information, including details of the cartridge you are using, to work out where your shot cloud would be when it reaches the target distance.
DryFire tells you exactly where the shot cloud is in relation to the clay: above, below, ahead, behind - to the nearest centimeter! Of course, if your shot cloud envelopes the clay, and if sufficient pellets strike it with sufficient energy to break it, you have a hit. Otherwise you have a miss - but at least you know what sort of miss it was - which is hard to do outdoors unless you have the right weather conditions and superb eyesight!
Back to the original need
We thought it was time to revisit the original need - something that allows us to practise swing only - so we came up with Swing!
Swing uses exactly the same targets as DryFire so the angles you swing through, and the speed of your swing, are exactly the same as outdoors.
Swing isn't DryFire
Swing can't "see" your shot so it can't provide the level of feedback provided by DryFire. However, it is an excellent low cost introduction to practising gun movement at home.
Why practise swing?
Practising swing is about building muscle memory to become so familiar with your gun, and with "move, mount, shoot", that you go into auto-pilot mode leaving you free to concentrate on the three most important things in clay shooting: the target, the target and the target! That may be a cliché, but there's nothing wrong with clichés when they are true!
This makes Swing ideal for use between shooting sessions - especially between instructor sessions.
Swing is not a blaze-away, shoot-em-up game (that's for fun or for kids) it's for newcomers and seasoned shooters who are serious about improving their skills.
Key features of Swing
It's time to swing into action, clear the flying ducks off the wall and set up Swing for some gun movement practice without the feedback provided by DryFire.
- Practise with your own gun - because that's what you will be using at the shooting ground!
- Practise when you like - no rain, no snow, no cold.
- Swing is controlled by USB from your laptop or PC.
- Battery driven - recharged from a USB port.
- Uses a red laser to show the trajector of the clay.
- Uses the same target trajectories as DryFire.
- Shows wide targets (crossers, skeet 4 etc.) and high targets (teal etc.) as well as the odd bunny rabbit!
- Allows you to set up wherever you like - preferably facing a blank wall.
- Quick to set up. It needs its location (distance from the wall, height above the floor) and your location.
- Assemble the unit, download and run the software, plug it in , enter the distances required, select your discipline/target, call "Pull", start swinging!
- Integral bubble level to ensure things are set up correctly.
- Standard tripod bush for easy mounting and locating.
- Soft rubber feet for resting on any horizontal surface: table, desk etc.
- LED indicates when the system is ready to release a target.
- Voice activated - call "Pull" to release the target.
- Shows individual targets (e.g. Skeet 4 High) or a complete round - stepping through the targets as you do at the shooting ground.
- Supports all clay disciplines: skeet (English, American Olympic), DTL, ABT, American Trap, Olympic Trap and sporting (crossers, away, quartering, rising teal, rabbit - even overheads!)
- Data projector not required.
- Single head only - one clay at a time! DryFire supports doubles.
- Small: 85mm long, 70mm wide, 78mm tall - it fits in the palm of your hand (if you have large hands!)
£50 voucher for DryFire
Every Swing comes with a £50 money-off voucher, valid for six months, which you can redeem against the cost of a DryFire dual head unit purchased directly from the DryFire store.
When you become really serious about your shooting you will need DryFire.
Pays for itself in a couple of weeks
DryFire may seem expensive compared with Swing but it pays for itself in an amazingly short time.
Do some sums:
- Cost of 25 clays: £7.50.
- Cost of 25 cartridges: £6.60.
- Cost of return travel to shooting ground (say 20 miles @ 50p per mile): £10.00.
- Total (assuming 3 rounds, 75 clays, per session): £52.30.
- DryFire single head system pays for itself in £756.00 / £52.30 = 14.56 sessions. I.e. under 45 rounds - 1,125 targets.
- DryFire dual head system pays for itself in £1008.00 / £52.30 = 19.27 sessions. I.e. under 60 rounds - 1,500 targets.
- Shooting 100 DryFire targets a night (easily done!) means the system pays for itself within two weeks!
So, the payback period is a few weeks!
With DryFire you get better feedback than you could ever get on the shooting ground - no more: "I think you missed behind", or "I think you clipped that one" - DryFire tells you exactly where your shot went.
Remember: DryFire allow you to practise at home, at any time, with your own gun, in the warm and dry.
Kit or assembled
Swing is available as a kit to keep the price down - or you can pay extra for a fully assembled and tested system.
Don't panic, assembly is straightforward, doesn't take long and full details are included in the User Guide.
We don't supply servos or battery when shipping the kit version outside the UK - it minimises shipping costs by saving space and weight.
These parts are readily available world-wide or on ebay so we suggest ordering the parts (two servos and the battery) while waiting for your kit to arrive.
- Hitec HS-322HD servos.
We have found these produce the most accurate targets.
Note: we don't support other servos.
- Soshine RCR-123 batteries.
Other 16340 Li-Ion 700mAh 3.7V may be suitable.
Please read this article before purchasing Lithium Ion (Li-Ion) batteries.
- Acrylic enclosure. Bubble level on top, tripod bush in the base.
- Bracket to hold vertical servo motor.
- Bracket to hold laser.
- Electronics PCB.
- Laser diode.
- 2m USB cable for connecting to laptop/PC or for charging.
- Four stick-on rubber feet.
- Two HiTec HS-322HD servo motors. (See note above)
- 16340 (RCR-123) 3.7V 700mAh rechargeable Lithium Ion battery. (See note above)
- Nuts, bolts and spacers for assembly.
Modelling a clay target
Clays are fascinating objects - well, they are fascinating when you try to model their flight mathematically!
Shooting at live pigeons released from a trap soon went out of favour - it was considered "unsporting" to trap or rear birds just to shoot them.
The first replacements for live pigeons were glass spheres filled with feathers which could be seen when the glass was broken.
Initially targets were thrown by hand then spring-loaded throwing mechanisms were invented to do the job.
Mud domes were easy to manufacture and soon took the place of the glass spheres. These were the first "clay pigeons".
Then along came George Ligowsky of Cincinatti, USA to really get the ball rolling. His patented trap system, and the competitions he created for it, soon became a world beater.
Today's traps are highly automated and, powered by a 12V vehicle battery, they can hold hundreds of clays and support every possible discipline by generating targets at any angles and at any speeds.
They can be controlled with a cable release or acoustically with a microphone.
"Call 'Pull' to release the target" - just like Swing!
The clay itself
- bricks - nor do they fly like bricks.
- bullets - nor do they fly like a bullets.
- balls - nor do they fly like balls.
Look closely at a clay (there will be plenty of unbroken ones lying around when you start shooting!) - the first thing that strikes you it is the shape - it is an upside down saucer - convex on top and concave underneath.
A clay is rather like a Frisbee and has many of the same attributes when it flies.
A clay "flies" from the trap and "parachutes" to the ground - that makes it somewhat hard to model ballistically!
The clay travels very quickly when it leaves the trap and rises slightly because it is edge-on to the direction of movement and the convex upper surface generates lift - just liike the aerofoil of an aircraft wing. The top surface is not perfectly smooth, it has ridges which break up the airflow and cause drag. The ridges act as turbulators and vary from one manufacturer to another so different clays fly slightly differently.
As the clay begins to lose energy it slows down until it reaches the highest point in its flight. Then, instead of tumbling over, the concave underside takes over like an under-cambered wing causing it to float like a parachute to the ground.
During this final stage in flight the clay is most affected by wind - which is why a clay launched almost vertically away from you into a strong headwind will end up travelling over your head and landing behind you!
Modelling the trajectory
We took hours of videos of clays under different conditions and we developed a mathematical model which accurately reflects the trajectory of any size clay launched in any direction, at any initial speed, at any vertical angle and in any wind conditions.
The rule books for different disciplines define where a clay starts, some point during its flight (the Skeet "hoop" for example) and the point where it lands. We model the rules but we also allow for the anarchy that makes sporting such unpredictable fun - traps can point anywhere and release clays at any speed - we still model the trajectories accurately.
The trajectories displayed by Swing are exactly the same as the paths followed by clays at the shooting ground - the same angular path and the same angular speed - so your swing indoors is exactly the same as outdoors.
You can "hit" a clay but not break it because the total energy remaining in the few pellets that strike it is insufficient to break it.
The energy in pellets decays over time/distance and the volume of the shot cloud containg the pellets gets larger over time/distance. We model the expansion of the shot cloud as the pellets leave the muzzle of your gun.
So, at longer distances fewer pellets will strike the clay and they may have insufficient energy remaining to break it - your pellets have bounced off, you have "dusted" the clay but it doesn't score as a hit. Note: "dusted" is not the same as turning the clay to dust with a dead-centre, close-in hit. Oh, for more of those!
The solution (within the rules of course) is to use catridges with more energy or to use tighter chokes to keep the shot cloud together.
Actually, the correct solution is to hit the clay accurately (with the right lead!) at the correct point in its flight - when it is closest to you and not heading off into the wild blue yonder.
Note: Swing can't model breakability because it can't see your shot so it can't do the necessary calculations. However, when you are ready to move upwards, DryFire does see your shot and knows exactly what cartridge you are using (muzzle velocity, shot weight, shot size) so it can model breakability very accurately.
ISSF (International Shooting Sport Federation) rules (section 6.3.6) define the general specifications for clays used for international competitions. We model these clays.
Table top tripod for Swing
Swing has a tripod bush in its base so it can be used with a standard or table top tripod.
We use the Manfrotto Pixi Mini tripod - a work of art and good design!